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dc.contributorUniv Mayor, Fac Ciencias, Ctr Invest Fisiol Ejercicio, Chilees
dc.contributor.authorRodríguez-Fernández, Alejandro
dc.contributor.authorRamírez-Campillo, Rodrigo [Univ Mayor, Fac Ciencias, Ctr Invest Fisiol Ejercicio, Chile]
dc.contributor.authorRaya-González, Javier
dc.contributor.authorCastillo, Daniel
dc.contributor.authorNakamura, Fabio Y.
dc.date.accessioned2024-02-13T19:30:19Z
dc.date.available2024-02-13T19:30:19Z
dc.date.issued2023-09
dc.identifier.citationRodríguez-Fernández, A., Ramirez-Campillo, R., Raya-González, J., Castillo, D., & Nakamura, F. Y. (2023). Is physical fitness related with in-game physical performance? A case study through local positioning system in professional basketball players. Proceedings of the Institution of Mechanical Engineers, Part P: Journal of Sports Engineering and Technology, 237(3), 188-196.es
dc.identifier.issn1754-3371
dc.identifier.issneISSN 1754-338X
dc.identifier.otherWOS:000672880200001
dc.identifier.otherSCOPUS_ID:85109398668
dc.identifier.urihttps://repositorio.umayor.cl/xmlui/handle/sibum/9402
dc.identifier.urihttps://doi.org/10.1177/17543371211031160
dc.identifier.urihttps://journals.sagepub.com/doi/10.1177/17543371211031160
dc.description.abstractThe purpose of this study was to investigate the relationship between physical fitness and external load determined by local positioning system (LPS) in a simulated basketball game. Fourteen professional male basketball players performed a lane agility drill, 20-m maximal sprint speed, countermovement jump (CMJ), drop jump, and repeated sprint tests. Player movements during games (two games of 4 x 7 min) were measured using a portable WIMUPRO LPS and six ultra-wideband antennas. Distance covered, and distance covered in different speed zones, accelerations, and decelerations were recorded. The results obtained showed significant relationship between (a) distance at high decelerations (>-2.0 m s(-2)) and 20-m maximal sprint speed (r = 0.669, p = 0.049); (b) 20-m maximal sprint speed and maximal speed in simulated games (r = 0.576, p = 0.031); (c) CMJ height and sprint distance (>24.1 km h(-1)) covered in simulated games (r = 0.772, p = 0.001); and (d) high decelerations and 20-m maximal sprint speed (r = 0.669, p = 0.049) and best time in the RSA test (r = -0.731, p = 0.039). Coaches and strength and conditioning coaches must adjust their training to optimize speed and jumping ability, as they are reflected in physical performance in-game. Players who reach higher speeds (i.e. RSA(best) and 20-m sprint time) and CMJ height in field tests may be affected by greater deceleration load in specific training and competition (eccentric contraction). Since hamstring muscles suffer great strain during deceleration, they are more prone to injury, thus these players may require a specific training program to decrease performance losses and risk of injury.es
dc.format.extent9 p., PDFes
dc.language.isoenes
dc.publisherSAGE PUBLICATIONS LTD.es
dc.rightsAttribution-NonCommercial-NoDerivs 3.0 Chilees
dc.titleIs physical fitness related with in-game physical performance? A case study through local positioning system in professional basketball playerses
dc.typeArtículo o Paperes
umayor.indizadorCOTes
umayor.indexadoWeb of Sciencees
umayor.indexadoScopuses
dc.identifier.doi10.1177/17543371211031160
umayor.indicadores.wos-(cuartil)Q4
umayor.indicadores.scopus-(scimago-sjr)SCIMAGO/ INDICE H: 23
umayor.indicadores.scopus-(scimago-sjr)SJR 0,31


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